The rulebook

How a run counts

One clock, one cap, one clip. These are the rules an admin checks before a time reaches the board.

The timer starts on zone-in

The clock starts the moment the group enters the instance and stops when the final boss of the run dies. Standing at the portal to plan, buff or discuss costs you nothing — the timer isn't running yet.

Every boss must die

A run only counts when every boss in the dungeon is killed. Rare (optional) bosses are the single exception — you may skip those. Miss a normal boss and the run is void, no matter the time. Two dungeons break this rule: Blackrock Depths is split in two (the Emperor board stops at Emperor Dagran Thaurissan, the level 60 Full Clear board needs the whole boss list), and Dire Maul North is the classic tribute run — only King Gordok must die; the ogre guards and every other boss may be skipped.

Level cap is checked on entry

Every dungeon has a maximum level for 5-man. Smaller groups get extra room: 4-man +1 level, 3-man +3, duo +4, solo +5, never above 60. Every credited runner must be at or under that cap when the group zones in. Level up mid-run and the time still stands — level up before entering and it does not.

A clip is mandatory

Twitch or YouTube, showing the run from entry to the final kill. The clip has to make the start, the level of the group and the finish visible. No clip, no rank.

Credit the whole group

Every character in the group is credited, and the count must match the category — 5 names for a 5-man, 1 for a solo. Deaths on Hardcore are permanent; a run where a member dies is still valid as long as the boss goes down.

Self-Found gets its own board too

Standard is the full record book: every verified run ranks there, and self-found ones carry a green Self-Found tag. Switch to Self-Found only in the header to see the self-found board on its own. Self-Found runs follow the realm's official Self-Found ruleset: every credited runner must be Self-Found for the whole run and the buff has to be visible in the clip; if it isn't, a reviewer clears the tag and the run simply ranks as standard.

No World Buffs ranks on both boards

A verified No World Buffs run remains on Standard and also appears under No World Buffs only. Every runner's buff state must stay continuously readable from zone-in to the final kill. Rallying Cry, Warchief's Blessing, Spirit of Zandalar, Songflower, Dire Maul Tribute, Sayge, Traces of Silithyst, equivalent world buffs, and the Chronobooned aura are prohibited. If proof fails, staff clear only the tag; historical runs are reviewed on request, never tagged automatically.

Warcraft Forever is a separate record book

Forever runs never mix with Classic Hardcore runs — pick the record book in the header and every board, ladder and profile follows it. Forever has no Hardcore realms yet, so Forever runs are normal runs: a death costs the attempt, not the character. Everything else is identical — clip mandatory, timer on zone-in, whole group credited, entry-level caps per category unchanged. Beta runs 17 September to 22 October with a level 30 character cap, so ten boards are open: Hall of Thanes, Ruins of Lordaeron, Excavation Site, City of Dalaran, Ragefire Chasm, The Deadmines, Wailing Caverns, Shadowfang Keep, Blackfathom Deeps and The Stockade. Deeper dungeons open at launch. Level ranges for the new dungeons are pre-release and will be corrected as beta data arrives. Every beta run is marked Beta and archived out of the rankings — not deleted — when Forever launches on 4 November.

Maximum entry level

Every credited runner must be at or under this level when the group zones in. Smaller groups get extra levels, never above 60.

DungeonSoloDuo3-man4-man5-man
Ragefire Chasm≤ 19≤ 18≤ 17≤ 15≤ 14
The Deadmines≤ 24≤ 23≤ 22≤ 20≤ 19
Wailing Caverns≤ 25≤ 24≤ 23≤ 21≤ 20
Shadowfang Keep≤ 29≤ 28≤ 27≤ 25≤ 24
Blackfathom Deeps≤ 31≤ 30≤ 29≤ 27≤ 26
The Stockade≤ 32≤ 31≤ 30≤ 28≤ 27
Razorfen Kraul≤ 36≤ 35≤ 34≤ 32≤ 31
Gnomeregan≤ 37≤ 36≤ 35≤ 33≤ 32
Razorfen Downs≤ 44≤ 43≤ 42≤ 40≤ 39
Scarlet Monastery: Armory≤ 45≤ 44≤ 43≤ 41≤ 40
Scarlet Monastery: Cathedral≤ 45≤ 44≤ 43≤ 41≤ 40
Scarlet Monastery: Graveyard≤ 45≤ 44≤ 43≤ 41≤ 40
Scarlet Monastery: Library≤ 45≤ 44≤ 43≤ 41≤ 40
Uldaman≤ 50≤ 49≤ 48≤ 46≤ 45
Zul'Farrak≤ 51≤ 50≤ 49≤ 47≤ 46
Maraudon≤ 55≤ 54≤ 53≤ 51≤ 50
The Sunken Temple≤ 59≤ 58≤ 57≤ 55≤ 54
Blackrock Depths (Emperor)606060≤ 59≤ 58
Lower Blackrock Spire60606060≤ 59
Blackrock Depths: Full Clear6060606060
Dire Maul: East6060606060
Dire Maul: North6060606060
Dire Maul: West6060606060
Scholomance6060606060
Stratholme6060606060
Upper Blackrock Spire6060606060

Example: Level 24 or lower on entry for a 5-man in Shadowfang Keep, and level 29 or lower on entry for a solo. Scarlet Monastery wings share one 5-man cap of 40 across Graveyard, Library, Armory and Cathedral.

Level 60 boards

Blackrock Depths is the one dungeon with two boards — one for the Emperor, one for the whole mountain.

Blackrock Depths (Emperor)

5-man level 58 or lower on entry

Emperor Dagran Thaurissan dies. Bosses on the way are free to skip; Princess Moira is optional.

Full clears at level 60 belong on the Full Clear board; a partial run of the Emperor route at any legal level belongs here.

Blackrock Depths: Full Clear

Level 60 only · every boss

The last remaining boss on the full-clear list dies. Every named boss must die, in any order.

  • · High Interrogator Gerstahn
  • · Lord Roccor
  • · Houndmaster Grebmar
  • · Ring of Law (arena boss)
  • · Pyromancer Loregrain
  • · Lord Incendius
  • · Warder Stilgiss
  • · Fineous Darkvire
  • · Bael'Gar
  • · General Angerforge
  • · Golem Lord Argelmach
  • · Hurley Blackbreath
  • · Phalanx
  • · Plugger Spazzring
  • · Ambassador Flamelash
  • · Panzor the Invincible
  • · The Seven (Doom'rel's council)
  • · Magmus
  • · Princess Moira Bronzebeard
  • · Emperor Dagran Thaurissan

The Full Clear board has no entry cap to check — only the boss list. The clock still starts on zone-in and stops when the last boss on the list dies, in whatever order you take them.

How points work

Every board is scored against its own world record, so a slow dungeon is worth as much as a fast one.

Scoring a run

  • A run is worth 1000 × (record time ÷ your time)² points. Matching the record is a perfect 1000; twice the record time is a quarter of it.
  • Placement bonus on top: +150 for the world record, +75 for second, +40 for third.
  • Only your fastest time counts per dungeon and category — resubmitting the same board replaces it instead of stacking.
  • Every credited member of a run receives the full score.

Your rating

  • Rating is the average of your best 5 distinct boards — never a total, so nobody out-ranks you purely on volume.
  • With fewer than 5 boards the empty slots count as 400 points and you are flagged provisional. A newcomer with three excellent runs can already sit near the top.
  • When a new world record lands, every run on that board is rescored automatically. Ratings move without anyone resubmitting anything.
  • Badges track milestones separately: runs submitted, records held, dungeons and categories covered.

Feats

Levelling races and dungeon feats sit next to the speedrun boards. Same standard of proof, different clock.

Fastest 1-60

In-game /played time at the moment of ding 60. Proof: the /played readout on screen.

The clip must show

  • The ding to 60 on screen
  • A /played readout taken right after the ding
  • Character name legible in the frame

Fastest 1-40

In-game /played time at level 40. Proof: the /played readout on screen.

The clip must show

  • The ding to 40 on screen
  • A /played readout taken right after the ding
  • Character name legible in the frame

Fastest 1-20

In-game /played time at level 20. Proof: the /played readout on screen.

The clip must show

  • The ding to 20 on screen
  • A /played readout taken right after the ding
  • Character name legible in the frame

Fastest 1-10

In-game /played time at level 10. Proof: the /played readout on screen.

The clip must show

  • The ding to 10 on screen
  • A /played readout taken right after the ding
  • Character name legible in the frame

Lowest level solo clear

Lowest character level to full clear a dungeon alone — every boss but rares. Proof: the clip with the level frame visible.

The clip must show

  • Zone-in with the character level visible
  • Every non-rare boss dying, with no other player in the party frame
  • The final boss dying at the same level that was submitted

Lowest level group clear

Full clear by a group, ranked on the highest level in that group — not the average. Proof: party frames with every level visible.

The clip must show

  • Party frames at zone-in with every level visible
  • The submitted value equals the highest level in the group
  • Every non-rare boss dying with the same party

Fastest naked clear

Fastest full clear with no items equipped except weapons — no rings, trinkets, neck, shirt or tabard. Proof: the character sheet on screen at the start and the final boss dying.

The clip must show

  • Character sheet open at the start: every slot empty except weapons
  • No item equipped at any point during the run
  • Every non-rare boss dying, final boss last

A clip on a supported host, and it has to stay up

Twitch clips, Twitch VODs, YouTube and Streamable only. If the link dies, the record is retired from the board until a working one is supplied.

Start and end timestamps are mandatory

Both are required on every feat. We build the jump links so a reviewer lands on the exact frame instead of scrubbing a multi-hour VOD.

Boosting is allowed on levelling feats

Fastest 1-10 to 1-60 is a race, not a solo challenge: being power-levelled or run through dungeons by other players is fine and does not need declaring. Character transfers, account sharing and level boosts void the run.

The character must be alive on a Hardcore realm

Levelling feats are proven by the /played readout at the ding. A dead character keeps a record it already set, but cannot set a new one.

Dungeon feats are ranked per dungeon and per group size

A Gnomeregan clear never competes with a Ragefire one, and a 5-man clear never competes with a solo. Every credited runner must appear in the clip.

One entry per player, ties to the earlier submission

Your best counts, whichever character set it — you cannot occupy two slots on one board. Identical values are ordered by who submitted first.

Feats carry no ladder points

Records of honour, kept separate from the speedrun rating. Only dungeon speedrun boards feed your ladder points.

Records can be retired

If new evidence shows a verified feat was faked, an admin removes it and the board re-ranks. Faking a submission costs you every record you hold.

Ready? Submit a run or browse the current records.